

If the player's car explodes, the player will respawn nearby however, the brief delay between the car exploding and re-spawning allows many other drivers to pass the player, causing a large dent in their ranking.Įach version of the game has its own unique control method. If this happens, the player must quickly repair their car, or else it will, in fact, explode. The player can distinguish the vehicle's health by the gauge on the HUD, but also the color of the jet at the rear of the vehicle: if it is bluish-white, the car is fine if it is red and smoking, it is severely damaged if the camera suddenly starts to zoom out, the car is about to explode. A full boost will repair half of the health meter, while a partially filled boost meter will only repair a smaller amount of the meter. Boosts may alternatively be used to repair the car by refilling the health meter. If all four boosts are used at once by quadruple-tapping the boost button, the driver enters a state called "The Zone" in which they travel more than twice as fast as their regular top speed, become invincible and inflict high damage to any opponents they hit. Four boosts may be collected this way, and may be used at any time. Driving well (i.e., avoiding accidents) as well as car-fu rewards the player with a boost. Points can be earned by placing high during races, but also by performing stunts and, most commonly, bashing into and destroying other racers with the use of car acrobatics, called "car-fu" in the game. The goal of the game is not only to win first place in each race, but also to have the most points by the end of the cup to win the competition. The game is a racing game similar to the F-Zero series, including tracks full of odd twists, turns and loops which are impossible by realistic standards, set in five vibrant, exotic locations (six in the PS2 version). chose not to release the game on other contemporary non-Nintendo platforms. Due to the short development time allotted, Warner Bros. The mobile version was released in April 2008, and the Nintendo versions were released on May 6, 2008, with the PlayStation 2 version being released on September 16, 2008, alongside the DVD and Blu-ray release.

SPEED RACER CAR MOVIE
The actors from the movie reprise their role in the video game counterpart. It is a tie-in to the 2008 film of the same name, set one year after its events. Speed Racer: The Videogame is a racing video game developed by Sidhe Interactive for the PlayStation 2 and Wii consoles, by Virtuos for the Nintendo DS and by Glu Mobile for mobile phones and published by Warner Bros.
